On Tuesday, February 12, Dr. Reet Cronk, an information systems Professor in the College of Business, kicked off the spring 2013 Colloquium Series with an engaging look at gamification. “Gamification is the art of applying game design thinking to non-game applications to make them more fun and engaging” (Cronk, R, 2013).
For the past four semesters, Dr. Cronk has implemented a point reward system to encourage class discussion and participation. By surveying her students at the end of each semester, she indicated that there is a positive correlation between using the reward system and how much students participate in class.
Student participation is a key to student engagement. Points earned in class discussion were applied to a virtual tree which grew and changed in response to points earned, leading to a 70% increase in class discussion and student engagement.
Dr. Cronk shared aspects of gaming that can be transferred into any course or discipline. The use of achievements, badges, or levels encourages student participation. Publicizing student achievement via a leader board is another example of successful gamificaiton. Another integral element to gamification is the use of challenges and competition between users.
Faculty from multiple disciplines attended the series and joined in a lively discussion following the presentation.
To view Dr. Reet Cronk’s presentation, visit The Center for Leanings’ Colloquium Center website: http://www.harding.edu/hulearn/Projects/Colloquium.html
Join us March 19th from 12:00 pm to 1:00 pm in the Brackett Library Lab to hear Dr. Kelly Elander share his insights and research on Integrating Teacher-Centered and Learner-Centered Learning. Lunch will be provided.
Topic: Integrating Teacher-Centered and Learner-Centered Learning (Objectivism and Constructivism) Approaches in Class-structure, Reference materials, and Activities to Improve Student Motivation and Involvement.
Abstract: For too long, instructional designers and college instructors have felt pressure to choose between objectivist and constructivist learning approaches. However, recent research has offered a view that attempts to integrate the two learning approaches to provide a common model uniting both and capitalizing on the benefits of each approach. As a result of his doctoral work with this model, Dr. Elander has reformatted his Internet Communication course (ComM254) to be an integration of the two approaches (as well as a blended course using Canvas). Throughout the course there is a strong emphasis on critical thinking, collaboration, and working in authentic work settings.